Posted by Mat Smith | Filed under Techie Stuff
This is about to ruin any hopes you had of a productive day. Bombermine, an unofficial version of SNES throwback, Super Bomberman, is a web-based gift that lets you face-off against up to 1,000 players in a single game. Borrowing the same scoresheet setup of a first-person shooter, you'll auto-generate within an existing game once you've picked a username. Beta servers in Europe, the US and Japan all went live earlier this week. The gameplay is unaffected by the transition, although there are some new additions, like a chat window and even a Nyancat-tainted power-up to bring this terrible, terrible time-sink up to date. Get your work in order, then meet us on the servers at the source link.
Filed under: Gaming
Posted by Mike Schramm | Filed under gAmINg
You can also see a few other 4th Edition D&D mainstays, including Tiefling heroes (they're the ones with the horns) and some NPC zombies and skeletons. The free-to-play MMO is set to be released early next year.
Gallery: Neverwinter (Wizard)
Posted by Richard Lawler | Filed under Techie Stuff
With shows like Battlestar Galactica, all of the Stargates and even Eureka on ice, where will Syfy go when it runs out of places and/or marginal celebrities to tell ghost stories about? One answer may be a show slated to debut next spring called Defiance, which will depict an Earth populated by humans and aliens alike trying to pick up the pieces after years of war between the two have left the planet in pieces. The twist here is that the show will run along concurrently with a massively multiplayer shooter being developed for the PC, Xbox 360 and PS3 from the makers of RIFT that takes place in the same world. The team behind it has been posting content about the making of both sides of the project recently (check out Massively by Joystiq's coverage for more info), as well as a trailer for the TV show, which you can check out after the break. We're not sure if this will go over with any more of a splash than Syfy's usual Saturday night monster-of-the-week flicks, but at least they're trying. We'll be keeping an eye out for this one in April one way or another because really what else would we do, watch Revolution?Permalink | | Email this | Comments
Posted by Mike Schramm | Filed under gAmINgMechWarrior Online in its closed beta at PAX Prime a few months ago, and the game was coming along nicely: a little light on the fast-paced shooter action and heavy on the MechWarrior-based customization options and battle mechanics. Infinite Game Publishing and Piranha Games have announced that MWO is headed into an open beta next week.
Players interested in playing can sign up on the MechWarrior Online website to reserve a name right now, and anyone looking to spend a little money on the free-to-play shooter (based, of course, on the tabletop strategy game) can join the Founders' Program, which offers various tiers of premium rewards. The Founders' Program will finish up on October 14, with the open beta following soon after.Permalink | Email this | Comments
Posted by Richard Mitchell | Filed under gAmINg
The Survivor package is available for $19.49 and grants access to the beta when it begins on October 31. Meanwhile, the Pioneer package is $29.99, grants access to the beta on October 15, $15 of in-game currency, a special forum badge, one month of map server hosting and 3 guest keys. Finally, there's the Legend package for $49.99, featuring October 15 access, $30 of currency, a forum badge, 6 months of server hosting, 3 guest keys. Legend purchasers will also have their survivor names highlighted on leaderboards and in the game's chat.
After October 20, the pre-order prices jump to $29.99 and $49.99, respectively. The game can be pre-ordered on The War Z website.
*The War Z website states that the discounts only apply until October 17, but Arktos informs Joystiq that the correct date is indeed October 20. The website is being corrected.Permalink | Email this | Comments
Posted by David Hinkle | Filed under gAmINg
The War Z will not generate any quests for you. Any quests you wish to participate in will come directly from the community. Maybe somebody will need a bodyguard while they look to scrounge up supplies in a deadly metropolitan center. Maybe someone will pay you to fight to the death in their gladiator pit, set up on a remote farm. Maybe somebody just wants to pay you for a sniper rifle scope.
There are a lot of opportunities for players to come up with their own narrative in The War Z - and that's exactly what developer Hammerpoint Interactive hopes players will do.
Gallery: The War Z
Posted by Ben Gilbert | Filed under gAmINg
There is kind of a lot going on in Final Fantasy XIV's reborn realm. Like, some sort of an angry mounted swordsman, and fireworks, and lots of other things that make pretty lights. Square Enix's CG department sure didn't pull any punches this time.Permalink | Email this | Comments
Posted by Jessica Conditt | Filed under gAmINgNeed for Speed World, EA's free-to-play racing MMO, is celebrating two years of existence with a new car, double-XP week and the launch of the "free cam mode." The new car, a 2012 Chevrolet Camaro ZL1, will be handed out to all players for free. It's like My Sweet Sixteen, but all the guests get fancy cars and the party is for a 2-year-old.
Running today through Friday, July 27, players will earn double XP in every racing event, Team Escape and cop pursuit. Free cam, also available today, allows racers to control the game camera to take photos of their sick rides in action.
Now get out there and raid! Or, race, we guess.Permalink | Email this | Comments
Posted by Ben Gilbert | Filed under gAmINgwere stolen from its Torchlight franchise. "Players always come first," EGLS said in a statement. "There, we prefer to modify some parts of Armed Heroes Online where have caused those disputes rather than go on arguing. As long as this carves out a way out of angry disputes, it will be definitely worth our efforts," the statement reads.
Despite the alterations coming to AHO, its developer sticks by the game, remaining defiant that any of Runic's Torchlight assets were used in the creation of its iOS MMO. "We want to make clear, if necessary, that we would like to submit the documents, files, and other materials related to the game developing to Apple to prove the originalities of the game and the efforts we devoted into the game developing," the statement says.
Runic Games president Travis Baldree contends that he's already looked through AHO's files, however, and that they're far more damning that EGLS wants to admit. "I also downloaded the app, and you can just unzip them and look at any iPhone app. And there was a sound manifest that listed all the sound files in the game, and they were verbatim all of our sound files, including our own misspellings," Baldree told us in an interview yesterday. "Our technical artist Adam Perin did voices for a sword called 'The Sword of Adam.' And it had goofy little things that he would say when you swung the sword. And those were in there [Armed Heroes Online], even in one of their videos," he said.
For Runic, this solution - should it actually play out - is exactly what Baldree was hoping would happen. "We're really just trying to get the thing pulled down from the App Store and to have them use their own assets. We were a little baffled by their initial response, and we'd be more than happy to talk to them and see what's up," he said. As of right now, Armed Heroes Online isn't available via the iTunes App Store, and it's seemingly been pulled by Apple following Runic's takedown request.
See the full statement from EGLS after the break.Permalink | Email this | Comments