Microsoft encourages students to buy a PC, gives them a free Xbox 360 in return

Microsoft encourages students to buy a PC, gives them a free Xbox 360 in return

Students. PCs. Free Xbox 360. The Redmond team's at it yet again. Similar to last year's deal, Microsoft's hooking students up with a 4GB Xbox 360 if they drop some cash on one of its Windows machines. It's simple: shell out over $699 on a PC, or $599 if you're in Canada, and you'll be walking out with a shiny new console free of charge -- naturally, you'll have to do so at participating shops such as Best Buy, Fry's, Newegg, Staples, The Source and, of course, Microsoft's own stores. The promo is set to kick off here in the States on May 20th, while those living in the True North can take advantage of it starting today. And before you ask -- yes, you will need to show your scholar credentials to get in on the bargain.

Microsoft encourages students to buy a PC, gives them a free Xbox 360 in return originally appeared on Engadget on Fri, 18 May 2012 13:31:00 EDT. Please see our terms for use of feeds.

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Microsoft rolling out new apps to Xbox 360, including MUZU.TV and Manga in the US

Microsoft rolling out new apps to Xbox 360, including Manga and Muzu.tv in the US

You can never have enough apps, right? With that in mind, Microsoft's rolling out a couple of new applications to Xbox 360s in the US and Canada. For starters, those of you living Stateside will now have access to Manga Entertainment and MUZU.TV (also available in the True North); the first of which allows you to watch free video content from its catalog, while the latter has around 40,000 music videos ready for your viewing pleasure. In addition to the aforementioned apps, the Australia-only FOXTEL application has been updated with support for Redmond's Kinect, allowing Oz folks to control it with hand gestures or by voice. We've already seen the new apps pop up on our Xbox, so you should be seeing them hit your console any time now.

Microsoft rolling out new apps to Xbox 360, including MUZU.TV and Manga in the US originally appeared on Engadget on Tue, 15 May 2012 20:03:00 EDT. Please see our terms for use of feeds.

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MLB.tv Premium for Xbox 360 now live in 18 more countries, CinemaNow adds rentals in the US

MLB.tv Premium for Xbox 360 now live in 18 more countries, CinemaNow adds rentals in the US

Feels like it was only yesterday that the MLB.tv app was landing on Xbox consoles in North America, and starting today, the application will be available to more baseball lovers around the globe. As Major Nelson notes (again), the Major League Baseball service is now live in Brazil, France, Germany, India, Italy, South Africa, Spain and the UK, among a few other nations. Naturally, if you're hoping to catch any ball games via MLB's Premium goods, you'll have to shell out a subscription fee along with having a fancy Xbox Live Gold account. In other 360 news, CinemaNow has made the switch from being a locker-only application to now offering TV show and movie rentals to folks in the US. You can check out what other countries made the MLB.tv cut at the Major Nelson site, link is down below.

MLB.tv Premium for Xbox 360 now live in 18 more countries, CinemaNow adds rentals in the US originally appeared on Engadget on Tue, 08 May 2012 18:40:00 EDT. Please see our terms for use of feeds.

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Microsoft officially offering Xbox 360 4GB console for $99, two-year Live Gold subscription required

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Whoa, Nelly! As rumored, Microsoft is indeed shattering the home console pricing paradigm by trying something that US wireless carriers have been doing for years. As of now, the official Microsoft Store is hosting up a coupon that'll enable prospective Xbox buyers to snag a 4GB console bundle for just $99 (a $200 savings versus the outright unit)... so long as you agree to pay $14.99 per month for two solid years. That monthly fee -- which amounts to some $360 over the 24 month term -- gets you on the Xbox Live network with a Gold subscription, but remember, Microsoft's maintaining the ability to "terminate this offer at any time." Looking to score one yourself? Hit the source link and visit that "Find a store" icon; hopefully there's a B&M Microsoft Store near your neck of the woods.

Update: In case you're curious, yes, early termination fees will apply if you cut out of your two-year deal early. It's a prorated affair, with users asked to pay less the longer they maintain the contract. Those who part ways after only a month will have to pay $250, while those who cancel with just a month remaining will owe $12. All told, someone buying this and keeping true to the contract terms will pay $459 for the bundle and Live access, whereas those buying outright could snag it for $420 (or less, if scouring the web for cheaper Live subscriptions). The full ETF schedule is shown after the break.

Update II: Joystiq has confirmed that, for now, this is simply a pilot program. These machines will be sold only through the 16 US-based Microsoft Stores, and we can only assume the marketing and finance folks at the company will be watching reception like hawks.

Continue reading Microsoft officially offering Xbox 360 4GB console for $99, two-year Live Gold subscription required

Microsoft officially offering Xbox 360 4GB console for $99, two-year Live Gold subscription required originally appeared on Engadget on Mon, 07 May 2012 12:34:00 EDT. Please see our terms for use of feeds.

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How Mass Effect 3′s role-playing roots empower the multiplayer

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This is a weekly column from freelancer Rowan Kaiser, which focuses on "Western" role-playing games: their stories, their histories, their mechanics, their insanity, and their inanity.
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"I just want to see how this integrates with the single-player campaign," I thought, clicking on the multiplayer option in Mass Effect 3's main menu. I had no expectations of making it a habit. Like many people, when the multiplayer component was announced, I thought it sounded completely extraneous. Once I started playing, though, I fell for it, and have been putting more time into the multiplayer than the campaign.

Arguments about whether Mass Effect 3 is a role-playing game or not have existed since the first game's release. Regardless of which side you take in those, Mass Effect does include many components of role-playing games, two of which are essential to the multiplayer's success: world-building and character development mechanics. Of course, there are simple gameplay reasons to enjoy the co-operative gameplay of Mass Effect 3 online. The levels are well designed for dynamic changes within matches, and waves of enemies seem ideal for both difficulty and time. But those things aren't what make it special.

Continue reading How Mass Effect 3's role-playing roots empower the multiplayer

JoystiqHow Mass Effect 3's role-playing roots empower the multiplayer originally appeared on Joystiq on Fri, 04 May 2012 20:04:00 EST. Please see our terms for use of feeds.

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Spike TV airing Microsoft’s ‘Xbox: Entertainment Evolved’ from E3, also coming to Xbox Live

Spike TV airing Microsoft's 'Xbox: Entertainment Evolved' from E3, also coming live to Xbox 360

Similar to last year's airing of Microsoft's E3 keynote, Spike TV's once again offering gamers who won't be making the trip to Los Angeles a quick way to enjoy a little bit of the show. The famed Major Nelson revealed the news that Spike TV will be showing the entire 90-minute Xbox: Entertainment Evolved event live on its network, which takes place on June 4th at 12:30PM Eastern time -- of course, we'll be there covering it. Unlike in 2011, though, now you'll also be able to check out whatever Redmond has in store for us as it airs on TV straight from your console via Xbox Live. Sadly, we know that won't be some new Xbox hardware...

Continue reading Spike TV airing Microsoft's 'Xbox: Entertainment Evolved' from E3, also coming to Xbox Live

Spike TV airing Microsoft's 'Xbox: Entertainment Evolved' from E3, also coming to Xbox Live originally appeared on Engadget on Fri, 04 May 2012 15:24:00 EDT. Please see our terms for use of feeds.

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Why skills are in, attributes are out in modern role-playing games

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This is a weekly column from freelancer Rowan Kaiser, which focuses on "Western" role-playing games: their stories, their histories, their mechanics, their insanity, and their inanity.
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It took four or five levels gained for me to realize something was different. I was playing the Diablo 3 open beta last weekend, merrily leveling my monk up, when I noticed that half the time a gained level just happened, without me needing to do anything. Sometimes I could choose new skills, yes, but I wasn't given five points to distribute to my core attributes like Strength, Vitality, etc. There's a little bit of text that notes which attributes have improved, but that's all. Diablo 3 isn't the only major recent role-playing game* to downplay the importance of its characters' core attributes. Mass Effect 3 and The Elder Scrolls V: Skyrim, both released within six months of Diablo 3, avoid core attributes entirely.

Skyrim and Mass Effect 3 don't include attributes at all, in fact, something that would have been unthinkable for a computer role-playing game at the dawn of the genre. But the lessened importance of attributes isn't necessarily a sign of the simplification of the genre (although that's often part of it). Instead, it's part of a trend in which skills, not attributes, serve as the most important statistical measure of an RPG character.

Continue reading Why skills are in, attributes are out in modern role-playing games

JoystiqWhy skills are in, attributes are out in modern role-playing games originally appeared on Joystiq on Fri, 27 Apr 2012 19:30:00 EST. Please see our terms for use of feeds.

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The delightful smoothness of classic Japanese role-playing games

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This week, Rowan Kaiser and Kat Bailey have switched roles -- with Rowan taking lead in this week's column focusing on the wonderful world of Japanese role-playing games.
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I was only defeated once in Suikoden. Even that was an accident - I thought it was a fight I was supposed to lose. Calling the game "easy" is something of an understatement. With a little bit of planning, you can win virtually every fight in the game, including the final boss battle on auto-pilot using the "Free Will" option in the combat menu. Yet, despite this easiness, Suikoden is one of my favorite Japanese role-playing games. "Easy" isn't the right term for it exactly. Instead, Suikoden is smooth.

"Smoothness" isn't a common criteria used to judge games. If anything, it's the opposite. Getting the difficulty level just right, so that the game seems like a challenge but is completable with practice, seems like it's an ideal. Or, you can use Sid Meier's model of games as "interesting choices" - but if the game isn't challenging, those choices don't seem to matter, right? I think acceptance theories like those are part of the reason that Japanese role-playing games are considered less important than they used to be.

Continue reading The delightful smoothness of classic Japanese role-playing games

JoystiqThe delightful smoothness of classic Japanese role-playing games originally appeared on Joystiq on Thu, 12 Apr 2012 20:00:00 EST. Please see our terms for use of feeds.

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Anomaly: Warzone Earth review: Reverse defense

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In the year 2018, what initially appears to be a comet crashes into Baghdad with seismic force. Just like that, Earth has been invaded. Anomaly: Warzone Earth tells the story of the brave members of the fourteenth platoon, the military group that responds to the disaster first and (with any luck) the group that will still be around to fire the final shot.

Anomaly: Warzone Earth is a tower defense game in reverse. As events unfold, aliens have set up encampments and Earth's soldiers are the new invaders. Towers and turrets dot the landscape. Extraterrestrial vessels hover over scorched soil and the remnants of apartments and office buildings. The loss of human lives is palpable. Now soldiers must take back each captured zone by bringing the fight to the aliens.

Continue reading Anomaly: Warzone Earth review: Reverse defense

JoystiqAnomaly: Warzone Earth review: Reverse defense originally appeared on Joystiq on Tue, 10 Apr 2012 17:30:00 EST. Please see our terms for use of feeds.

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